Raw data output of Andreas Rønning.
ENTRY 1 - December 5th 2013 - Furu Systems Blog
Let's clarify Haxe and OpenFL
ENTRY 2 - January 22nd 2014 - Gamasutra
On how a game engine is nothing without content
ENTRY 3 - January 23rd 2014
On how Haxe is shaping my coding style
ENTRY 4 - February 2nd 2014 - Gamasutra
On how F2P is poisoning the relationship between player and designer
ENTRY 5 - February 9th 2014
On Flappy Birds and the god damn Internet
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