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Posts under ‘Flash’

Developer’s pride

A short one, this time Back when I was a paperboy I started out being pained by the whole ordeal of lugging all those papers around and running up and down all those stairs. Can you imagine dragging a cart up and down hills and running up and down stairs during the Norwegian winter? Jeez. [...]

My $.2 on Android dev vs iPhone dev

I’ve recently had the good fortune of reaching the point where my Java proficiency is such that I’m finally able to create something, rather than just poke at the language and see what it does. It’s been a while since I felt like I could actually speak a new language, and the process has been [...]

Doomsday Console 64 public + an announcement

Today was the day I finally mustered the courage to push the Doomsday Console 2.0 update to googlecode. It’s not, er, particularly 64 bit. If you get the lame joke in its title, we should have beers. It is not finished by any stretch, but it is mostly feature complete, and in the coming weeks [...]

Finite state machine, J’adore

I tend to program in a results-first orientation, which means I often simply don’t find the time or benefit in implementing design patterns or frameworks such as PureMVC or Robotlegs, or even less complex ones. This is not because these patterns are without merit (quite the contrary), but because in my experience the scale and [...]

Using the AS3 Dictionary utility

Edit: As some comments point out, I’ve misunderstood the exact nature of a weak dictionary, and I’ve updated the post accordingly. Thanks readers! Just a quick post to point out how freaking sweet the AS3 Dictionary utility is. They have rapidly become my favorite data structure for the simple reason that they allow you to [...]