Something that always seems to end up last in mind when budgeting and designing Flash projects is sound and sound integration. This appears by far to be the least discussed topic of Flash development, and I can’t help but wonder why, when projects like AudioTool still garner such a loving response. The notion appears to [...]
Posts Tagged ‘Audio’
New open source project: Sound control
Another quick holler to let you know I’ve gone and published a working library to the DSoundSystem Googlecode repository. It’s a library wrapping the native Flash sound API allowing much tighter control of sound playback, giving you a proper cue/track/mixer setup and a real birds-eye view of sound in your application. A core feature is [...]